
Jan Tomášik
Game Director
The original brain behind Pit Panic. If something clever or slightly evil exists in the game, chances are it started in Jan’s head.

TEAM
Additional contributors
Pit Panic wouldn’t be the same without the people listed here, and plenty of others who helped shape it along the way. Every contribution, big or small, helped make the game what it is, and we’re grateful for the creativity, care, and time they shared with the project.
Listed alphabetically by surname.

Game Director
The original brain behind Pit Panic. If something clever or slightly evil exists in the game, chances are it started in Jan’s head.

Engineer
The person who turned wild ideas into actual working code. Also responsible for making sure the game doesn’t explode when too many things happen at once.

Artist
The one who made Pit Panic look the way it does. If you see something pretty, atmospheric, or oddly charming, thank Martin.

Animator
Bringing characters to life one frame at a time. Without her, everyone would just stand there awkwardly.

Lore Writer
The keeper of Pit Panic’s lore and strange stories. If something mysterious is happening, Ondřej probably wrote it.

VFX Artist
Responsible for all the sparks, magic, and visual chaos. If something explodes or glows beautifully, Jakub was involved.

Level Design
Shapes the spaces you get lost in. If a room feels claustrophobic, generous, or unfair in just the right way, Ondřej had a hand in it.

Concept Art
Paints the first sparks of what Pit Panic could look like. Early visions, wild sketches, and the visual seeds the team turns into the finished game.
PRESS
For more information, review key requests or just a casual chat about our game, please reach out to Martin.
E-mailmartin.pernica@flying-rat.studioDOWNLOAD
THE PRESS KIT
Grab the legendary chest filled with trailers, screenshots, key art, logos, and all the latest news about Pit Panic.
DOWNLOAD THE PRESS KITPit Panic is a challenging rogue-like 2D platformer with fast pace, unique gameplay and environmental puzzles.
GALLERY
Explore the beauty of a crumbling Aztec temple across four biomes with different environmental puzzles and traversal mechanics. Turn sand into glass, jelly into fire and bridges into weapons, if necessary.
Tight corridors, pressure traps, and barely enough room to recover.
Water, fire, and vertical navigation collide in layered routes upward.
Mechanical relics and carved stone create faster, riskier lines.
Lush surfaces hide enemy pressure, climbing routes, and hard choices.
ABOUT
Pit Panic is a challenging 2D rogue-like platformer featuring high-speed action, unique gameplay, and environmental puzzles. Take on the role of a curious archeologist and race through handcrafted levels. Take down ancient bosses and jump up like your pants are on fire.
FREE DEMO
Wishlist on Steam
Demo unlocks in
Clock runs to midnight 26 May · Prague (CET / CEST)
Full version releasing soon on STEAM / XBOX / PS5 / NINTENDO SWITCH.
Wield the mysterious hook – a powerful omnitool – that digs through blocks, swings you through the air, and unlocks hidden treasures. Master physics-driven movement to avoid deadly traps and blast through interactive blocks.
You'll have to dig deep to return to the surface. Get in the flow, make split-second decisions, and even sacrifice your health for power-ups to escape the crumbling Aztec temple.
Discover four distinct biomes, each with its own puzzles, enemies and art styles. Over 1,000 handcrafted levels are shuffled by seed every run — no two playthroughs are ever the same. Or build your own levels to put fellow adventurers to the ultimate test.
The real fun starts after you climb out of the pit. Daily challenges drop a fresh seed every 24 hours — a new layout, the same brutal pressure. Beat other players' best times and earn precious rewards.

Home
Escape a sinking Aztec temple in Pit Panic - a fast-paced 2D rogue-like platformer.
Dig your way up, jump and climb at blazing speed, hoard loot, trade lives for godlike powers, beat bosses, and humble other players in daily leaderboards.